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Thursday 2 February 2012

Assets

Above are some of the assets ive started creating for my level. This is my favourite part of creating the game - Asset design and as such will enjoy creating many more objects, architecture and interesting things in the next week and on to add to my level

Wednesday 1 February 2012

Outside of Rough Level 1

So Ive started putting together the outside of the temple based on the blueprint I created as a layout of what exactly the temple exteriour looks like. I then started modelling the stairway and some Aztec torches as the beginning of assets to creating how the level is to look. I am currently now in progress of working on the interior of this temple, plans are to have multiple chambers and secret rooms/dungeons where the player will explore. Finding out exactly what has happened to his people in this village.


I plan to have wreckage outside along with the temple as this village will have been through chaos before the player arrives. It looks bares now but this is the starting point for the level layout and assets and detail will be greatly added through these coming weeks to get the level ready for playtesting.