Tuesday, 1 May 2012
Saturday, 28 April 2012
Thursday, 2 February 2012
Assets
Above are some of the assets ive started creating for my level. This is my favourite part of creating the game - Asset design and as such will enjoy creating many more objects, architecture and interesting things in the next week and on to add to my level
Wednesday, 1 February 2012
Outside of Rough Level 1
So Ive started putting together the outside of the temple based on the blueprint I created as a layout of what exactly the temple exteriour looks like. I then started modelling the stairway and some Aztec torches as the beginning of assets to creating how the level is to look. I am currently now in progress of working on the interior of this temple, plans are to have multiple chambers and secret rooms/dungeons where the player will explore. Finding out exactly what has happened to his people in this village.
I plan to have wreckage outside along with the temple as this village will have been through chaos before the player arrives. It looks bares now but this is the starting point for the level layout and assets and detail will be greatly added through these coming weeks to get the level ready for playtesting.
Thursday, 19 January 2012
Tlaloc
Tlaloc was one of the Gods or Deity's in Aztec religion. He was known for being in control of water, rain and fertility. A God praised for giving life but feared for his storms of hail, thunder and lightning. Most Aztec Temples had at least one of these Deity's that they worshiped in the sanctuary. For my Temple I've decided the sanctuary shall be home to Tlaloc.
Through doing this, the sanctuary will be in his theme and some of the level designs could have the theme of lightning and water. (Traps, events)
Below is an Aztec portrayal of this Deity.
Through doing this, the sanctuary will be in his theme and some of the level designs could have the theme of lightning and water. (Traps, events)
Below is an Aztec portrayal of this Deity.
Wednesday, 18 January 2012
Aztec Temple Research Board
Just to demonstrate how the Aztec Temples were built and to help myself a get a better feeling of creating a building such as this in 3d Ive collected various research that portrays these pyramids. Below you can see some of the images that I looked at. One main example that helped me was the Temple Mayor which stood at the heart of the capital of the Aztecs - Tenochtitlan
Tuesday, 17 January 2012
Outside Temple Map
Below is the first draft of what the outside of the Aztec Temple will look like and include. Inside this temple will be where the majority of the level takes place.
Monday, 16 January 2012
Variety of Guardian Designs
Below shows different rough designs of what the Guardian may have been looking at fantasy, spiritual and more realistic ideas.
And below further shows the design i decided upon, taking the more realistic approach and feeling that I could create an interesting contrast between the two main characters from reading up on the history of the Aztec and Spanish war.
And below further shows the design i decided upon, taking the more realistic approach and feeling that I could create an interesting contrast between the two main characters from reading up on the history of the Aztec and Spanish war.
Main Mechanic and Timeline Breakdown
A slide taken from my 1st viva pitch showing a brief summary of my main mechanic.
As you can see the timeline reveals the exact year intended for the game idea. This being a year after Cortes and the Spaniards come to the Aztec lands
And below that a timeline chart explaining the exact time period I wish to have my game during the Aztec civilization records.
As you can see the timeline reveals the exact year intended for the game idea. This being a year after Cortes and the Spaniards come to the Aztec lands
Variety of Aztec unique weapons
So i started researching into the weaponry that the Aztecs possessed finding out the comparison of technology against the Spanish during that time period. Below are some of the unique weapons originally from the Aztec people.
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