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Thursday, 24 November 2011

Custom AI Character so far

Currently I have a custom AI character in my game next to my Custom Player character with just an idle animation, even though i have not gotten any warnings or errors while compiling the scripting in UnrealFrontEnd, following the player still seems to fail and I will continue to investigate this.





Below is a video of what im trying to achieve with the AI following the player, I can also try to move onto adding pathfinding afterwards to stop AI from getting trapped behind certain areas.


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