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Thursday, 10 November 2011

My Custom Game Camera

I then began altering the CustomPawn and CustomPlayercontroller.UC files adding scripting to implement my own custom camera. As shown below is part of the code.


After this I edited the IsoCamAngle and CamOffsetDistance numerous times until I had a camera I felt was correct for the game. Below are screenshots and a video of my Custom Camera in UDK.








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